Simply draw a card to determine the location, severity, and additional effects of a hit. These game-based programs will provide higher-fidelity distributed training for medics and Soldiers. A simple, quick and realistic way to determine the effects of a hit that supports many game systems. The Army is also developing a new TC3 stand-alone game for first responders that will build the knowledge skills required to decide how to treat casualties properly in the context of effective fire and in secure locations. DESCRIPTION This is for a box of casualty cards for the National Training Center in CA, of NTC. Enhanced with a future TC3 plugin, VBS3 soon will allow for realistic casualty treatment by first responders, which creates the drive for squad coordination and reinforces individual skills for effective casualty management. To add realism, the Army is looking at replacing the 30-year-old paper MILES Casualty Card. A day of classroom training is followed by a day with video game scenarios in which Soldiers are immersed as avatars in the Army's flagship gaming program, Virtual Battlespace 3, or VBS3, to conduct missions. Miles Casualty Cards Printable Miles Casualty Cards Download.
Today's combat medic (68W) training uses similar devices in training and validation at the Army Medical Simulation Training Centers, but there are not enough training devices to reach every Soldier. Besides teaching the correct way to apply a tourniquet, the training device helps Soldiers learn how to properly treat other preventable causes of battlefield death by placing a chest decompression needle and opening an airway with a nasal tube.